so i guess a rough part 2 of the tree shark story. i could come back to this and fix some stuff, otherwise i’m learning slowly but steadily on how to take into account flubbiness and weight.
and here is my very first attempt at isometric pixel art. this is for a video game i’m workin on which hopefully i won’t abandon the group by the end of the semester. i guess i’m in charge of backgrounds for the game.
i obviously scaled the image up, because later i’m gonna try to detail it to make it not so pixel-y. but i guess to make sure everything is consistent, it’s easiest to do it tiny and pixel-y first. this was more or less fun :D! and i need to work on my backgrounds anyway.